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Bachelor of Game Development Technology with Honours

Programme Overview

The Bachelor of Game Development Technology with Honours / Sarjana Muda Teknologi Pembangunan Permainan dengan Kepujian aims to produce technologists and specialists with the knowledge and expertise in the game industry to fulfil the manpower needs of the industry.

Programme Educational Objectives (PEO)
  • PEO1: Knowledgeable, competent, and innovative professionals in the game development industry.
  • PEO2: Effective leaders with teamwork capabilities, as well as strong verbal and non-verbal interpersonal communication skills.
  • PEO3: Committed to lifelong learning and continuous professional improvement.
  • PEO4: Professional, ethical, and socially responsible practitioners.
  • PEO5: Capable of embarking on business and technopreneurial activities.
Programme Learning Outcomes (PLO)
  • PLO1: Apply knowledge of technology fundamentals related to game procedures, processes, systems, and methodologies in game development.
  • PLO2: Propose and employ current tools and techniques to resolve problems in game development.
  • PLO3: Demonstrate investigative and critical thinking abilities to solve problems in game development.
  • PLO4: Communicate effectively and flexibly in oral and written forms for social, academic, and professional purposes.
  • PLO5: Illustrate understanding of societal issues and responsibilities related to game development.
  • PLO6: Acknowledge the need for professional development and engage in independent and continuous learning in game development.
  • PLO7: Illustrate awareness of management principles and technopreneurship practices in real-world contexts.
  • PLO8: Illustrate ethical awareness and professionalism in game development practices.
  • PLO9: Illustrate leadership qualities, mentoring abilities, and the capacity to work efficiently in diverse teams.
Programme Structure
Semester 1
  • Fundamental English
  • Fundamental of Game Design
  • Fundamental of Game Art
  • Programming 1
  • 2D Animation
 
Semester 2
  • Professional English 1
  • Digital Graphic Design
  • Innovation Management OR Isu-isu Kontemporari Muslim (L-M) OR Culture and Lifestyle 2 (L-NM & I)
 
Semester 3
  • Foreign Language 1
  • Character Design
  • 3D Game Modelling
  • Game World Design
  • Falsafah dan Isu Semasa (L) OR Bahasa Melayu Komunikasi 2 (I)
  • Programming 2
 
Semester 4
  • Professional English 2
  • Game Physics
  • Programming 3
  • 3D Game Animation
  • Elective 1
 
Semester 5
  • Digital Photography
  • Foreign Language 2
  • Technopreneurship
 
Semester 6
  • Final Year Project 1
  • Research Methodology
  • Game Project Management
  • Mixed Reality
  • Elective 2
 
Semester 7
  • Final Year Project 2
  • Game Testing
  • Sound Design for Game
  • Open Elective
 
Semester 8
  • Penghayatan Etika dan Peradaban (L) OR Falsafah dan Isu Semasa (I) OR Penghayatan Etika dan Peradaban (I)
  • Kursus Integriti dan Anti-Rasuah 2
  • Co-Curriculum
 
Semester 9
  • Industrial Training
 
Elective Courses
(Game Art)
  • Concept Art for Games
  • Game Media & Genre Studies
  • Game Art Assets Production
  • Future Game Technology
(Game Technology)
  • Game Engine Studies
  • Collaborative Tools for Games
  • Artificial Intelligence for Games
  • Mobile Game Development
(Game Business)
  • Interactive Digital Marketing
  • Business Process Management
  • Fundamentals of Business I
  • Fundamentals of Business II
Career Information
  • Game Designers
  • Level Designers
  • Production Managers
  • Project Managers
  • Game Testers
  • Games Artist
  • Games Modelers
  • Texture Artists
  • 3D Animators
  • 3D Modelers
  • Computer Games Developer
  • Graphics Visualiser
  • Games Programmer
  • Console Programmer
  • AI Programmer
  • Virtual Reality Specialist
  • Lead Programmer
  • Software Product Planner
Entry Requirements

Local Students
  • Pass Diploma MQF Level 4 with a minimum CGPA of 2.00 or its equivalent; OR
  • Pass Advanced Diploma MQF Level 5 with a minimum CGPA of 2.00 or its equivalent; OR
  • Pass STPM or its equivalent with a minimum Grade C (CGPA 2.00) in two (2) subjects; OR
  • Pass Matriculation/Foundation with a minimum CGPA of 2.00 or its equivalent; OR
  • Pass STAM (Grade Jayyid) or its equivalent; OR
  • APEL A as prescribed by the Malaysian Qualifications Agency (MQA); OR
  • Other recognised qualifications or equivalent.
International Students
  • Minimum IELTS score of 5.0 or its equivalent.
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Fee:

Local Students:
RM 11,800.00 (Per Semester)
RM 70,800.00 (Total Tuition Fee)

International Students:
RM 15,340.00 (Per Semester)
RM 92,040.00 (Total Tuition Fee)
* Fees shown are the tuition fees only
** Fees shown are not inclusive of visa processing fee (international students)
*** Fees and charges are subject to Malaysian Sales and Service Tax (SST) at the prevailing rate of 6%. SST implementation.
**** Fees shown are correct at time of publication and subject to change without prior notice.

Program Learning Outcomes

Demonstrate an understanding of how communication shapes patterns of social interaction, the expression of cultural values and norms, political practices and relations of power, and our positions as local and global citizens.

Be able to use a variety of methodological tools to analyze interpersonal, intercultural, and rhetorical discourse that structures everyday interactions in both our public and private lives.

Demonstrate an understanding of the possibilities, problems, and history of discourse and deliberation in democracy and will be prepared to use their knowledge to work for a just and more humane world.

Programme

Semester 1 Credits Number
Rhetoric & the Public Sphere 4 ESTU 203
Communication & Everyday Life 2 ESTU 340
Critical & Rhetorical Methods 4 ESTU 657
Semester 2 Credits Number
Relational Communication 4 ESTU 768
Public Relations Campaigns 4 ESTU 432
Rhetoric of Social Movements 2 ESTU 873

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